After spending 4 years in the power systems industry, I decided to ditch the pension and chase after real meaning as a web developer. I believe that we each have a responsbility to bring out the best from one another, and I hope to bring that belief to life through my projects, my work, and my relationships.
I've had wonderful experiences working on both teams and on personal projects. I believe that showcasing all my projects as a real demonstration of the development of my skills is key to help others pursue their own personal development in the tech scene and beyond!
Play It Forward is a platform to incentivize volunteers to help nonprofits, and keep them motivated to keep supporting their communities by gamifying volunteering engagement. It is built with ReactJS, GraphQL, Hasura, and Tailwind CSS. Click the links for more details!
Personae is a Text Annotation and Machine Learning SaaS tool for local government and beyond. I am one of two lead developers as we move this application from an idea to a real usable application. Personae is built using React and Rails. Click the links below for more information!
Flexable is a workout tool to help regular people stay fit. Flexable used ReactJS for the front end, Ruby on Rails for the backend, Redux for state management, PostgreSQL for the database, Material UI for styling, and ActiveRecord. Click the links below to learn more about Flexable.
Compass is a learning application centered around motivating people to learn more about their life purpose. It uses ReactJS for the frontend, Ruby on Rails for the backend, Semantic UI for styling, PostgreSQL for the database, and ActiveRecord. Click the links below to learn more about Compass.
Food Fight is a simple game where you select a chef, and try to keep your customers fed by guessing the correct ingredients for recipes. Food Fight was built using Ruby on Rails for the frontend and backend, SQLite3 for the database, and ActiveRecord. Click the links below to learn more about Food Fight!
This was my first programming project ever built. It is a simple probability game where you place bets on citizens in a room to and score points based on your citizen(s) are still standing after the brawl. It was built using Ruby and SQL. Click the links below to learn more about Town Hall Brawl!